School Programs

Eli Whitney Museum

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Balancing Circus

The Circus explores the art and science of balance, forces, center or gravity and performance. Conceived with a nod to artist /engineer Sandy Calder, each circus tests classic experiments at work. Expands STC curriculum.

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Machine Design: The Vocabulary of Motion

A basic vocabulary of movements controls every mechanical device. Leonardo daVinci identified and drew the most important of these. Learn one of three classic arrangements to control the direction, speed and shape of movement. Invent an artful application for your device. Then, connect yours to someone else's machine and let them work together with a set or series of pulleys to combine movement and meaning.

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Simple Machines

Whitney demonstrated the power of machines to guide and ease work. The screws, threads, levers and pulleys of this machine organize effort into power you can feel. Students assemble interchangeable parts and invent a personality for their machine.

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Pinball Machine

A popular project that teaches game design (beginnings, middles and ends), logic (rewards for difficulty), marble movement (caroms, momentum) and creative design (good games must still attract players.) A rare exploration of the work of play.

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Catapult

Explore the ancient and challenging mechanics of catapults. Rubber bands power this model. Safe for people and places when used with the ping pong ball provided. Make Happy Birds and fling them with accuracy.

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Rubber Band Car

Students construct cars powered by rubber bands and measure their performance after 20 minutes of practice. Lively insights into the mechanics, measurement and math of motion. Great for a followup program on creative elaboration. New design now employs wheels of diameter 1/π.

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Hill Quest

Wheels, axles, chassis parts, connectors and rubber bands are the basic components of each kit that allows students to construct cars that sprint or creep to the top of a wooden ramp…jousting with another student’s car. Challenge: Beat your opponent to the top of the three foot ramp and hold your ground. The project tests all the dynamics of Force and Motion and tests planning and problem solving.

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